The Rubik’s Cube
Basic notations
R: Rotate the right layer clockwise.
R’: Rotate the right layer anti-clockwise.
L: Rotate the left layer clockwise.
L’: Rotate the left layer anti-clockwise.
U: Rotate the top layer clockwise.
U’: Rotate the top layer anti-clockwise.
F: Rotate the front layer clockwise.
F’: Rotate the front layer anti-clockwise.
3×3 Algorithms
An algorithm in the context of solving a Rubik’s cube is an operation or a series of sequences and rotations that will help move the blocks to the desired outcome.
- F2L (first two layers) – This algorithm allows you to solve the first two layers of the cube at the same time.
- The “Beginner’s Method” / Ruwix Method – Solve the cube layer by layer.
- CFOP Method (Fridrich Method) – Stands for Cross, First 2 Layers, Orientation, Permutation. This method is a more advanced and faster, it builds upon the beginner’s method.